Currently in Development

OUTLASTED

A hardcore survival experience set in a world reshaped by infection. Scavenge, adapt, and outlast everything that stands between you and the next sunrise.

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0 Tiers
Loot Rarity
0+ Slots
Inventory Grid
0 Vitals
HP · Stam · Hunger · Thirst
Replayability
Game Screenshot

Survive
the Infection

A global outbreak has reduced civilization to ruin. The infected now outnumber the living, and the survivors who remain are left to compete for what little the world has to offer. You are one of the few still standing.

Outlasted is a hardcore PvP/PvE survival game built on Roblox. Manage your vital signs, scavenge for supplies, and approach every encounter with caution — out here, other survivors can be as dangerous as the infected themselves.

Core
Features

Each system is built to sustain tension — scarce resources, unpredictable players, and the constant pressure of the infected.

Real-Time Vitals

Health, stamina, hunger, and thirst are tracked continuously. Each demands attention — let any one fall too low and your survival is at risk.

Loot & Inventory

A 30-slot grid inventory with dedicated equipment slots, a quick-access hotbar, and a seven-tier rarity system ranging from Common to Mythic.

PvP / PvE Combat

Face the infected in cooperative PvE encounters, or risk everything in open-world PvP against other survivors for the rarest equipment.

Equipment System

Seven equipment slots — Helmet, Top, Vest, Pants, Kneepads, Boots, and Backpack — each shaping your Protection, Mobility, and Stealth.

Kill Feed & Objectives

A live kill feed and dynamic objective system keep you aware of nearby conflict and give every session clear direction.

Compass & Navigation

An integrated compass and directional HUD provide constant situational awareness, helping you anticipate threats before they reach you.

Join the
Community

Outlasted is in active development. Join our Discord to follow progress, take part in early playtests, and help shape the game.

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Outlasted
Wiki

Everything you need to survive — controls, systems, gear, and the threats that hunt you.

Controls

  • WASD Move
  • Shift Sprint (drains stamina)
  • TAB Open Inventory
  • 1–6 Hotbar slots
  • F Interact / Loot
  • R Reload

Vitals

Four stats keep you alive. Let any hit zero and the timer starts.

  • HP — damage from infected & players
  • Stamina — sprint and melee fuel
  • Hunger — find & eat food
  • Thirst — drains fastest of all

Inventory

30-slot grid + 9 hotbar slots. Watch your weight and capacity — overloading slows you down.

  • Equipment: Helmet, Top, Vest, Pants, Kneepads, Boots, Backpack
  • Stats affected: Protection, Mobility, Stealth

Loot & Rarity

Seven tiers of loot. Higher rarity = stronger gear but riskier hotspots.

  • Common · Uncommon · Rare · Epic
  • Legendary · Mythic (glows) · Admin

The Infected

Corrupted humans driven by the virus. Fast, aggressive, and drawn to noise. Avoid sprinting near hordes — sound attracts them.

Navigation

Use the compass strip at the top of your HUD. The kill feed (top-right) tells you where the fighting is — and where to avoid.

The Lore

It began as a whisper in the news cycle — a strange illness in a remote region, contained, they said. Within weeks, the containment failed. Within months, the cities fell silent.

The virus didn't just kill. It rewrote its hosts — turning the infected into something feral, relentless, and endless. The few who remained immune were left to inherit a world that no longer wanted them.

"We didn't outrun the infection. We outlasted it. For now."

Now you are one of them. A survivor in a land of scarcity, where every can of food and drop of water is worth killing for — and where other survivors may be the deadliest threat of all.

Day 0 — Outbreak

Patient Zero

The first confirmed case appears. Authorities downplay the threat. The virus spreads through major population centers within 72 hours.

Day 14 — Collapse

The Cities Fall

Hospitals overrun. Emergency services cease. The infected outnumber the living in every urban zone. Martial law fails.

Day 60 — Silence

The Great Quiet

Communication networks go dark. Power grids fail. Survivors scatter into the wilderness, forming fragile, distrustful enclaves.

Day 200 — Now

The Survivors

You wake with nothing. The infected still roam. Resources are nearly gone. Other survivors compete for the last of everything. Your story begins.

Credits

Outlasted is crafted by a small team of survivors. Thank you for playing.

Game Design & Development
Lead Developer@thegap77
Gameplay Programming@thegap77
Art & UI Design
HUD & InterfaceCold Ashes System
Environment ArtTBD
Built With
Roblox StudioEngine
Rojo7.7.0-rc.1
LuauScripting

Special thanks to every survivor who tested, gave feedback, and kept the servers full.

See you out there.